Saturday, January 16, 2016

Not trying to make this a habit

Got a little derailed tonight as far as art goes but I'm back on track now. I couldn't really come up with anything all that impressive, though I did manage to create some characters with potential! Check 'em out!


I really like the guys in the background with the strange shaped heads. I think I might flesh out these characters a bit over the course of the next few days!

That's all for this post, check back tomorrow (and hopefully earlier in the evening) for something new!

Friday, January 15, 2016

Down to the Wire

I'm cutting it a little close with this post tonight, it's almost the 16th! Without further ado, here's what I was working on today!


So last night I tested the waters of perspective with an archway, and tonight I jumped into those waters with a few ruined buildings! This was actually a lot of fun. I've always been a bit trepidatious when it comes to the realm of lines and angles, but this wasn't so bad.

Here's how this all came together, in gif form!

Whoa! Pretty cool! I wish I had more time to work on this, but I guess that'll have to wait for another time.

That's all for this post, check back tomorrow for something new!

Thursday, January 14, 2016

Cotton Candy Sky

I thought it might be fun to do a landscape tonight and after a lot of scribbling I came up with this!


It's a little basic, but I enjoyed painting it! The archway above the lone figure in the scene isn't quite correct with regard to perspective, I don't really mind though. As you can see this is quite a turnaround pallet-wise from my more recent pieces. I figured it might be good to switch it up!

 I put a little gif together so you could see how the process of painting this went, check it out!


Pretty neat, right? Seeing the finished product is one thing, but the most enjoyable part for me is working on it, and that's what you get a glimpse of here.

That's all for this post, check back tomorrow for something new!

Wednesday, January 13, 2016

A spark, a flame

Last night I produced a sketch that didn't quite work. However, with a little extra time and thought, I came up with something I like. Have a look!


I'm really loving the way this is shaping up. As I mentioned in my post on the 10th, the key to the success of a piece is the story. My tree character from the evening before has been fleshed out a bit more, and not only that but he's found himself in a perilous fire! And with that circumstance come questions. What's he doing there? Doesn't he know he could easily perish? Is he trapped? Is this his doing? Looking at a image and wondering things like that let me know I'm on the right path.

I can't wait to work more on this, but I'll have to leave that for another day! That's all for this post, check back tomorrow for something new!

Tuesday, January 12, 2016

Slow Liftoff

I struggled a little to get started this evening, but I ended up with something kinda cool, check it out!


He looks like some sort of toga-wearing tree-person. I suppose that's not a bad thing. His "ears" were originally supposed to be wings of a sort that emanated from his collar, but that didn't pan out. I don't think there's anything particularly incredible about this sketch, but it has given me some cool ideas!

That's all for this post, check back tomorrow for something new!

Monday, January 11, 2016

Sketchy Sketches that Sketch Sketchy

Did some drawing with a good friend in a bar earlier, here's some of what I came up with!


I tried to do a little digital art today, but it just wasn't happening. Switching it up helped I think, different can be good!

That's all for this post, check back tomorrow for something new!

Sunday, January 10, 2016

Success!

After being a bit disappointed in what I produced last night, I thought a little bit more about what I was trying to convey. What I have for you this evening is the result of putting those thoughts to [digital] paper, check it out!


Now this is something I'm proud of! There was no context to the image I posted last night. It was a close-up of a half-baked character design, and a background that provided no information whatsoever. This piece actually tells a story, which really is really the core of what makes it interesting. Originally the top third of this image didn't exist. After a friend looked it over he suggested the character needed something to look at, and that's when I extended the canvas and added in the spaceship flying away. Thanks for that Angelo! With all of the pieces in place I arrived at this finished concept sketch! I can't let myself forget, story, story, story; that's the goal!

On another note, I thought it might be fun to share a little process gif with you this evening, so here you go!


I know I mentioned that I wanted to spend this weekend working on some of the posts I've shared previously; and although I didn't get to it today, that's what I hope to do tomorrow!

That's all for this post, check back tomorrow for something new(ish)!